When Jayce is released, which should be Tuesday barring any further server shenanigans, League of Legends will officially have 100 champions. It's hard to look at that number and not think about what it means for there to be so many.
With so many champions in the game one wonders where it will all stop. Riot obviously plans to keep pushing forward with champion releases, their business model depends on it, but it seems inevitable that eventually the releases must stop. At some point another champion in the roster will be one champion too many. It's anyone's guess where and when that point will be reached.
As many of Riot's recent champions have been very unique I think there's still some ways to go yet. I personally enjoy a large, healthy roster as it keeps the game interesting. So long as older champions keep seeing price reductions, I have no issue with more champion releases.
I predict, however, that Riot will eventually shift from champions being their primary source of interest/income to skins being their driving force. There's a much greater and wider market for skins than champions, and so many champions in dire need of decent skins. When the well of champions is long since dry, skins will still be going strong as a source of revenue.
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